Posts Tagged ‘Featured’
StarCraft, with a “Two” |
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That's right folks, it's StarCraft, so get over it. I see the "two" strapped to it, but if the beta is any indicator, the multiplayer remains firmly stuck in the original's mindset.
Posted on Tuesday, March 9, 2010 by Ryan Melanson in Editorials
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The Land of a Thousand Shepards |
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Thousands upon thousands of players, scouring the planets and stations for the next kill, the next tidbit of experience, the next security locker filled with 'uber-leet' gear.
Posted on Thursday, March 4, 2010 by Hylton Buijs in Editorials
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A Brief Review of PC Gaming Manuals |
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PC games without manuals are like keyboards without mice. But is there more to these booklets than a pile of printed musty paper?
Posted on Saturday, February 27, 2010 by Chris Comiskey in Editorials
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Modern Borefare |
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What happens when a game emerges from its primordial developer goo and subsequently sends everyone it touches into a frothing fit of ecstasy, but actually just appeals to your lower brain functions?
Posted on Thursday, February 25, 2010 by Ryan Melanson in Editorials
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Left 4 Dead 2 Review |
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Our review of the sequel to Left 4 Dead. Is it worth your hard-earned cash as a standalone game, or is it just a glorified expansion?
Posted on Sunday, February 21, 2010 by Samy Masadi in Reviews
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Dear Alan Wake |
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It is a common prejudice to call us PC gamers whiners. This may be true in some cases, but not in others. So why should we complain about losing Alan Wake?
Posted on Thursday, February 18, 2010 by Jeff Martin in Editorials
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GCP – Episode 77, Pt. 1 |
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Logan Decker, Editor-in-Chief of PC Gamer magazine, joins us on this edition. We discuss his gaming history, the editorial foundations to PC Gamer magazine, the state of PC gaming print journalism with the web and print journalism debacle, and the nature of the job itself.
Posted on Monday, February 15, 2010 by Staff in Podcasts
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The Big Game |
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Cameron Goble was "That Guy" during this year's Super Bowl. This is the account of his party, involving Patrician 3.
Posted on Wednesday, February 10, 2010 by Cameron Goble in Editorials
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Abolish the Good & Evil Meter |
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Are great PC titles truly so morally polarizing? The ongoing trend seems to suggest so. For a while, I never questioned this dynamic. Seemed natural. You blast kindly old ladies in the abdomens with quadruple-barreled napalm-missile guns, you get a slight nudge in the ol' evil dial. Makes sense. At...
Posted on Friday, February 5, 2010 by Chris Comiskey in Editorials
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TF2 Updates: In Flagrante Delicto |
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For over a year I've been in Valveās corner promoting their use of class updates to keep Team Fortress 2 fresh. I commended them for their dedication to the community and a now older game. But now my trust is shaken.
Posted on Tuesday, February 2, 2010 by Shaun Rykiss in Editorials
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