Author Archive
GCP – Episode 97 |
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Episode 97. Wow. "The Playground," and what we think of game journalism.
Posted on Tuesday, August 10, 2010 by Staff in Podcasts
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GCP – Episode 96 |
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Chris Parsons of Muzzy Lane Software drops by to discuss their grand strategy game Making History II. While on "The Playground," we explore the relationship of movie writing to game writing. And the return of "Pansy or Not Pansy."
Posted on Tuesday, July 20, 2010 by Staff in Podcasts
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GCP – Episode 95 |
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We interview Dan Miede and Andrew Fogarty of the upcoming Half-Life 2 mod Firearms: Source. Also, we take a trip to "The Playground," talk about Activision's comments regarding Transformers: War for Cybertron, do a round of "Trivia!" and debut Prentice's brand new segment.
Posted on Tuesday, July 13, 2010 by Staff in Podcasts
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GCP – Episode 94 |
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The crew assembles to talk about PC gaming and a bunch of other stuff. "Playground" and "Trivia!" round out our regular segments and try our hand at a new one. Also some Team Fortress 2 team-stacking hate.
Posted on Wednesday, June 30, 2010 by Staff in Podcasts
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GCP – Episode 93 |
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Deus Ex turns 10 years old today. Joined by "Deus Experts" Jonas Wæver (The Nameless Mod) and Lewis Denby (Executive Editor of BeefJack.com), we look at what makes the game so special.
Posted on Tuesday, June 22, 2010 by Staff in Podcasts
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GCP – Episode 92 |
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Prentice returns from the E3 battlefields and gives us his report on the event. Crysis 2, XCOM and Deus Ex: Human Revolution are the focus. Including a debate about journalistic ethics!
Posted on Sunday, June 20, 2010 by Staff in Podcasts
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GCP – Episode 91 |
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Our old friend Chad "CaptainSpalding" Smith joins us for Episode 91 of the Game Central Podcast. We visit "The Playground" with Red Dead Redemption and Champions Online. Also, we discuss future game storytelling, and "Truthiness or Falsity."
Posted on Wednesday, June 9, 2010 by Staff in Podcasts
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GCP – Episode 90 |
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Nothing better than Ecco the Dolphin, that's for sure. We discuss the nature of game emulators and their moral implications. We also visit "The Playground" and do some "Trivia!"
Posted on Wednesday, June 2, 2010 by Staff in Podcasts
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GCP – Episode 89 |
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We interview Terry Borst, co-writer of such games as Wing Commander 3 and 4, about game storytelling; the state of it, how developers could advance it, and a whole gamut of other things. Also a fond farewell to a beloved person.
Posted on Thursday, May 27, 2010 by Staff in Podcasts
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GCP – Episode 88 |
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BOO! We tackle the question, "what makes a scary game?" on Episode 88 of the Game Central Podcast. Alongside are the regular segments of "The Playground" and "Truthiness or Falsity," with our choices for the half-year Game of the Year!
Posted on Tuesday, May 18, 2010 by Staff in Podcasts
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