Author Archive


A Guilty Console Conscience

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I shouldn't view cross-sampled gaming in this rather adulterous manner, and neither should you. And luckily, from perusing the forums and gathering Google feedback, it appears I'm kind of a glitch. Very few seem to share this freakishly bizarre set of singular platform-bonded morals.
Posted on Tuesday, May 11, 2010 by Chris Comiskey in Editorials  Read More...

Locate your Personality Type through S.T.A.L.K.E.R.: Call of Pripyat

Comments (5)

You routinely collect and horde every useless rusted-out piece of spider-infested crap, even if it means crawling slower than old people screw across the entire game map to do so—over and over and over, until you no longer believe in humanity.
Posted on Thursday, May 6, 2010 by Chris Comiskey in Editorials  Read More...

Busting Down the Genre Walls

Comments (5)

If the PC has but a single one overpowering strength compared to the seemingly invincible armada of the consoles, it's user-interaction flexibility. Consoles, by their very nature, are handicapped. They get a steering wheel, a flight stick, and a standard controller.
Posted on Sunday, May 2, 2010 by Chris Comiskey in Editorials  Read More...

Unfinished Business

Comments (19)

Tasks, hobbies, jobs, events: these things have a natural beginning, middle and end. A built-in life-cycle inherent to the mediums intended for fulfillment. Doesn't matter if it's a cigar or a football game, it's meant to be finished.
Posted on Sunday, April 11, 2010 by Chris Comiskey in Editorials  Read More...

BioShock 2 Review

Comments (6)

If innovation and genre-busting is a juicy succulent steak, then BioShock 2 takes a paltry nibble, spits it out, and tosses the remains in the garbage.
Posted on Friday, March 12, 2010 by Chris Comiskey in Reviews  Read More...

A Brief Review of PC Gaming Manuals

Comments (47)

PC games without manuals are like keyboards without mice. But is there more to these booklets than a pile of printed musty paper?
Posted on Saturday, February 27, 2010 by Chris Comiskey in Editorials  Read More...

Abolish the Good & Evil Meter

Comments (13)

Are great PC titles truly so morally polarizing? The ongoing trend seems to suggest so. For a while, I never questioned this dynamic. Seemed natural. You blast kindly old ladies in the abdomens with quadruple-barreled napalm-missile guns, you get a slight nudge in the ol' evil dial. Makes sense. At...
Posted on Friday, February 5, 2010 by Chris Comiskey in Editorials  Read More...

Divinity II – Ego Draconis Review

Comments (7)

Divinity II - Ego Draconis is a case study in the inherent merits and pitfalls of a cross-genre PC gaming mash-up. Part action RPG, part arcade aerial shooter, part Shakespearean dramatic epic, it's an intriguing ride.
Posted on Wednesday, January 27, 2010 by Chris Comiskey in Reviews  Read More...

PC Gaming Phrases that Need to Go Away Forever

Comments (20)

It’s our sad and bitter nature to abuse and neglect that which was once hallowed or unique. PC gaming expressions are, by far, no exception. What was once priceless and witty becomes strip-mined, overindulged, and mass produced to nausea.
Posted on Monday, January 25, 2010 by Chris Comiskey in Editorials  Read More...

Retro Review: Divine Divinity

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Divine Divinity remains one of the finest RPGs ever constructed. Sure, it doesn't do anything substantially different from the basic tenements of the RPG codex, but what it does, it does damn near to icy-cool perfection.
Posted on Saturday, January 9, 2010 by Chris Comiskey in Reviews  Read More...