<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: GCP &#8211; Episode 74</title>
	<atom:link href="http://game-central.org/2010/podcasts/gcp-episode-74/feed/" rel="self" type="application/rss+xml" />
	<link>http://game-central.org/2010/podcasts/gcp-episode-74/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=gcp-episode-74</link>
	<description>A new home for PC gamers</description>
	<lastBuildDate>Tue, 27 Jul 2010 15:56:37 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: phanboy4</title>
		<link>http://game-central.org/2010/podcasts/gcp-episode-74/comment-page-1/#comment-854</link>
		<dc:creator>phanboy4</dc:creator>
		<pubDate>Tue, 19 Jan 2010 18:49:50 +0000</pubDate>
		<guid isPermaLink="false">http://game-central.org/?p=7844#comment-854</guid>
		<description>As to the game industry issues, it just sounds like really crappy management all around.</description>
		<content:encoded><![CDATA[<p>As to the game industry issues, it just sounds like really crappy management all around.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: phanboy4</title>
		<link>http://game-central.org/2010/podcasts/gcp-episode-74/comment-page-1/#comment-853</link>
		<dc:creator>phanboy4</dc:creator>
		<pubDate>Tue, 19 Jan 2010 18:27:27 +0000</pubDate>
		<guid isPermaLink="false">http://game-central.org/?p=7844#comment-853</guid>
		<description>Frankly I wish all the big devs who&#039;ve said with their actions that they really only want to copy/paste high-priced titles designed around another platform&#039;s strengths and weaknesses simply leave the playing field altogether and let smaller, more motivated devs take over the PC gaming space.

Like in the early days, when we had whole dynasties started by tiny handfuls of motivated developers.

Porting a game to the PC without leveraging any of the PC&#039;s strengths negates the whole point of porting the game. From the consumer&#039;s perspective anyway, for the publishers it&#039;s all market saturation.</description>
		<content:encoded><![CDATA[<p>Frankly I wish all the big devs who&#8217;ve said with their actions that they really only want to copy/paste high-priced titles designed around another platform&#8217;s strengths and weaknesses simply leave the playing field altogether and let smaller, more motivated devs take over the PC gaming space.</p>
<p>Like in the early days, when we had whole dynasties started by tiny handfuls of motivated developers.</p>
<p>Porting a game to the PC without leveraging any of the PC&#8217;s strengths negates the whole point of porting the game. From the consumer&#8217;s perspective anyway, for the publishers it&#8217;s all market saturation.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mut-Hoe</title>
		<link>http://game-central.org/2010/podcasts/gcp-episode-74/comment-page-1/#comment-851</link>
		<dc:creator>Mut-Hoe</dc:creator>
		<pubDate>Mon, 18 Jan 2010 18:21:07 +0000</pubDate>
		<guid isPermaLink="false">http://game-central.org/?p=7844#comment-851</guid>
		<description>To comment on the work environment thing, That&#039;s completely management ethics side. Not giving time off after reaching some some major milestones or breaking work regulations... I&#039;ve only worked for two companies, one in food service and one in manufacturing. Both places I was treated really well, and in return I put the effort into my work.</description>
		<content:encoded><![CDATA[<p>To comment on the work environment thing, That&#8217;s completely management ethics side. Not giving time off after reaching some some major milestones or breaking work regulations&#8230; I&#8217;ve only worked for two companies, one in food service and one in manufacturing. Both places I was treated really well, and in return I put the effort into my work.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
