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	<title>Comments on: Remember When Games Were Just&#8230; Fun?</title>
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		<title>By: Samy M.</title>
		<link>http://game-central.org/2009/editorials/remember-when-games-were-just-fun/comment-page-1/#comment-295</link>
		<dc:creator>Samy M.</dc:creator>
		<pubDate>Mon, 20 Jul 2009 12:48:34 +0000</pubDate>
		<guid isPermaLink="false">http://game-central.org/?p=3363#comment-295</guid>
		<description>Actually, every interview I&#039;ve heard from Valve says that their new AI director is impossible in L4D1.  Granted, they have also stated that maps will be compatible with both games, but they will undoubtedly play differently in each.</description>
		<content:encoded><![CDATA[<p>Actually, every interview I&#8217;ve heard from Valve says that their new AI director is impossible in L4D1.  Granted, they have also stated that maps will be compatible with both games, but they will undoubtedly play differently in each.</p>
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		<title>By: Tom C.</title>
		<link>http://game-central.org/2009/editorials/remember-when-games-were-just-fun/comment-page-1/#comment-240</link>
		<dc:creator>Tom C.</dc:creator>
		<pubDate>Mon, 29 Jun 2009 03:08:14 +0000</pubDate>
		<guid isPermaLink="false">http://game-central.org/?p=3363#comment-240</guid>
		<description>I&#039;d just like to point out that I have zero issue with people disagreeing with my articles. I&#039;m simply expressing my opinion, and I&#039;m interested in hearing opposing arguments as well! That being said, Weclock: I think 50$ for &quot;6 months of fun&quot; as you put it, is more than justifiable. That is far more fun than I&#039;ve drawn out of many 50$ AAA titles in the past, and when you compare to - oh, say - a 2 hour film in theater- the dollar-per-hour of fun is exceptionally high.</description>
		<content:encoded><![CDATA[<p>I&#8217;d just like to point out that I have zero issue with people disagreeing with my articles. I&#8217;m simply expressing my opinion, and I&#8217;m interested in hearing opposing arguments as well! That being said, Weclock: I think 50$ for &#8220;6 months of fun&#8221; as you put it, is more than justifiable. That is far more fun than I&#8217;ve drawn out of many 50$ AAA titles in the past, and when you compare to &#8211; oh, say &#8211; a 2 hour film in theater- the dollar-per-hour of fun is exceptionally high.</p>
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		<title>By: lotr-sam0711</title>
		<link>http://game-central.org/2009/editorials/remember-when-games-were-just-fun/comment-page-1/#comment-233</link>
		<dc:creator>lotr-sam0711</dc:creator>
		<pubDate>Tue, 16 Jun 2009 21:41:54 +0000</pubDate>
		<guid isPermaLink="false">http://game-central.org/?p=3363#comment-233</guid>
		<description>From a business standpoint it makes sense but Valve has become a seal of video game quality. I think a lot of people are wary that this is simply a quick turnover where valve simply adds a lot of new features instead of working from the ground up to build a new, exciting experience. 

Perhaps this is what a sequel should be, but it&#039;s not what a Valve game should be. 

But perhaps this is their new Counter-Strike. I&#039;ve played several versions of the game and the only differences I could tell you are the UI and graphics. People still love and play the whole array of different versions of that game. But then again, that series was made by an outside company. But then again, L4D started as a game from an outside company. 

In any case I won&#039;t be buying this game until it drops down to $20 because I&#039;m a cheapskate.</description>
		<content:encoded><![CDATA[<p>From a business standpoint it makes sense but Valve has become a seal of video game quality. I think a lot of people are wary that this is simply a quick turnover where valve simply adds a lot of new features instead of working from the ground up to build a new, exciting experience. </p>
<p>Perhaps this is what a sequel should be, but it&#8217;s not what a Valve game should be. </p>
<p>But perhaps this is their new Counter-Strike. I&#8217;ve played several versions of the game and the only differences I could tell you are the UI and graphics. People still love and play the whole array of different versions of that game. But then again, that series was made by an outside company. But then again, L4D started as a game from an outside company. </p>
<p>In any case I won&#8217;t be buying this game until it drops down to $20 because I&#8217;m a cheapskate.</p>
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		<title>By: weclock</title>
		<link>http://game-central.org/2009/editorials/remember-when-games-were-just-fun/comment-page-1/#comment-232</link>
		<dc:creator>weclock</dc:creator>
		<pubDate>Tue, 16 Jun 2009 06:32:16 +0000</pubDate>
		<guid isPermaLink="false">http://game-central.org/?p=3363#comment-232</guid>
		<description>Tetharis I&#039;m a PC gamer, I have the right to get up in arms about ANYTHING. :D
I&#039;m still clinging on to the hope that Valve is lying.

Also, Samy M. they never said it&#039;d be impossible in L4D1.</description>
		<content:encoded><![CDATA[<p>Tetharis I&#8217;m a PC gamer, I have the right to get up in arms about ANYTHING. <img src='http://game-central.org/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /><br />
I&#8217;m still clinging on to the hope that Valve is lying.</p>
<p>Also, Samy M. they never said it&#8217;d be impossible in L4D1.</p>
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		<title>By: Samy M.</title>
		<link>http://game-central.org/2009/editorials/remember-when-games-were-just-fun/comment-page-1/#comment-230</link>
		<dc:creator>Samy M.</dc:creator>
		<pubDate>Mon, 15 Jun 2009 02:12:13 +0000</pubDate>
		<guid isPermaLink="false">http://game-central.org/?p=3363#comment-230</guid>
		<description>I spent over 100 hours on Left 4 Dead before any new content even released for it.  I not only am satisfied spending $50 on it, but I also would be satisfied if I payed $75.

Also, Valve said they made very significant changes to the AI Director in L4D2, which consequently allows them to make levels that would&#039;ve been impossibe in L4D.  Personally, I&#039;m looking forward to it.</description>
		<content:encoded><![CDATA[<p>I spent over 100 hours on Left 4 Dead before any new content even released for it.  I not only am satisfied spending $50 on it, but I also would be satisfied if I payed $75.</p>
<p>Also, Valve said they made very significant changes to the AI Director in L4D2, which consequently allows them to make levels that would&#8217;ve been impossibe in L4D.  Personally, I&#8217;m looking forward to it.</p>
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		<title>By: Tetharis</title>
		<link>http://game-central.org/2009/editorials/remember-when-games-were-just-fun/comment-page-1/#comment-227</link>
		<dc:creator>Tetharis</dc:creator>
		<pubDate>Sat, 13 Jun 2009 04:05:18 +0000</pubDate>
		<guid isPermaLink="false">http://game-central.org/?p=3363#comment-227</guid>
		<description>:D</description>
		<content:encoded><![CDATA[<p> <img src='http://game-central.org/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: thezeus18</title>
		<link>http://game-central.org/2009/editorials/remember-when-games-were-just-fun/comment-page-1/#comment-226</link>
		<dc:creator>thezeus18</dc:creator>
		<pubDate>Sat, 13 Jun 2009 02:38:02 +0000</pubDate>
		<guid isPermaLink="false">http://game-central.org/?p=3363#comment-226</guid>
		<description>And this is why we can&#039;t have nice things.</description>
		<content:encoded><![CDATA[<p>And this is why we can&#8217;t have nice things.</p>
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		<title>By: Tetharis</title>
		<link>http://game-central.org/2009/editorials/remember-when-games-were-just-fun/comment-page-1/#comment-225</link>
		<dc:creator>Tetharis</dc:creator>
		<pubDate>Fri, 12 Jun 2009 22:04:07 +0000</pubDate>
		<guid isPermaLink="false">http://game-central.org/?p=3363#comment-225</guid>
		<description>Like I said, we can&#039;t judge the game before we know exactly what&#039;s going to be in it and how it&#039;ll actually play. I can&#039;t stress that enough. If it&#039;s a large amount of quality content, then the price would be justified. If there&#039;s little new and quality content, then the game shouldn&#039;t cost 50$. 

I think people should try a demo(if there is one), read reviews, and talk to people that have actually purchased it when the time comes. Then you can make a more educated decision  about it, rather than getting all up in arms about it.

Telling the author to &quot;shut up&quot; is overdoing it. There&#039;s absolutely nothing wrong with arguing about the subject of the article. You could have just said, like you said to me, that you disagree with it. There&#039;s a kind way to go about things, and then there&#039;s the jerk way of doing it, you chose the latter and I was merely pointing out that it wasn&#039;t cool.</description>
		<content:encoded><![CDATA[<p>Like I said, we can&#8217;t judge the game before we know exactly what&#8217;s going to be in it and how it&#8217;ll actually play. I can&#8217;t stress that enough. If it&#8217;s a large amount of quality content, then the price would be justified. If there&#8217;s little new and quality content, then the game shouldn&#8217;t cost 50$. </p>
<p>I think people should try a demo(if there is one), read reviews, and talk to people that have actually purchased it when the time comes. Then you can make a more educated decision  about it, rather than getting all up in arms about it.</p>
<p>Telling the author to &#8220;shut up&#8221; is overdoing it. There&#8217;s absolutely nothing wrong with arguing about the subject of the article. You could have just said, like you said to me, that you disagree with it. There&#8217;s a kind way to go about things, and then there&#8217;s the jerk way of doing it, you chose the latter and I was merely pointing out that it wasn&#8217;t cool.</p>
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		<title>By: weclock</title>
		<link>http://game-central.org/2009/editorials/remember-when-games-were-just-fun/comment-page-1/#comment-224</link>
		<dc:creator>weclock</dc:creator>
		<pubDate>Fri, 12 Jun 2009 20:03:07 +0000</pubDate>
		<guid isPermaLink="false">http://game-central.org/?p=3363#comment-224</guid>
		<description>The Elder Scrolls: Morrowind: Bloodmoon - same engine, few updates, new areas - Expansion
Starcraft Broodwar: new units, new levels, new enemies, new settings - expansion
doom 3 ressurection of evil: new weapons, new monsters, new bosses, new levels

tell me why l4d2 should be so different. the achievements seen in the game are the exact same as those in l4d1. the custom maps/mods will work in both l4d and l4d2, meaning the engine isn&#039;t that different (example: half-life 2 and Vampire the Masquerade Bloodlines, both use the same engine but are different enough to be incompatible). 

And apparently Tetharis, it&#039;s unnecessary to argue with the author? I disagree with his article and I have a right to voice it.</description>
		<content:encoded><![CDATA[<p>The Elder Scrolls: Morrowind: Bloodmoon &#8211; same engine, few updates, new areas &#8211; Expansion<br />
Starcraft Broodwar: new units, new levels, new enemies, new settings &#8211; expansion<br />
doom 3 ressurection of evil: new weapons, new monsters, new bosses, new levels</p>
<p>tell me why l4d2 should be so different. the achievements seen in the game are the exact same as those in l4d1. the custom maps/mods will work in both l4d and l4d2, meaning the engine isn&#8217;t that different (example: half-life 2 and Vampire the Masquerade Bloodlines, both use the same engine but are different enough to be incompatible). </p>
<p>And apparently Tetharis, it&#8217;s unnecessary to argue with the author? I disagree with his article and I have a right to voice it.</p>
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		<title>By: Tetharis</title>
		<link>http://game-central.org/2009/editorials/remember-when-games-were-just-fun/comment-page-1/#comment-223</link>
		<dc:creator>Tetharis</dc:creator>
		<pubDate>Fri, 12 Jun 2009 15:26:14 +0000</pubDate>
		<guid isPermaLink="false">http://game-central.org/?p=3363#comment-223</guid>
		<description>Your article makes complete sense to me. Personally, I&#039;m not really looking forward to the game, but I will give Valve a chance since we know next to nothing about the actual game. It&#039;s unfair to judge the game already. I do think that Valve will keep their word and still release some content/fixes to L4D, I don&#039;t really see why the wouldn&#039;t.

Oh and weclock, that comment was completely unnecessary. Try not to be so immature.</description>
		<content:encoded><![CDATA[<p>Your article makes complete sense to me. Personally, I&#8217;m not really looking forward to the game, but I will give Valve a chance since we know next to nothing about the actual game. It&#8217;s unfair to judge the game already. I do think that Valve will keep their word and still release some content/fixes to L4D, I don&#8217;t really see why the wouldn&#8217;t.</p>
<p>Oh and weclock, that comment was completely unnecessary. Try not to be so immature.</p>
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		<title>By: mikeon</title>
		<link>http://game-central.org/2009/editorials/remember-when-games-were-just-fun/comment-page-1/#comment-222</link>
		<dc:creator>mikeon</dc:creator>
		<pubDate>Fri, 12 Jun 2009 07:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://game-central.org/?p=3363#comment-222</guid>
		<description>Valve didn&#039;t develop Left 4 Dead 1 initially. They paid the developers and gave support while working on their own episodes. Then they bought Turtle Rock Studios a month or two before Left 4 dead was released. It wasn&#039;t until that point that Valve started putting the TF2 dev team into helping out with Left 4 dead. 

I have no problems with Valve making a sequel with new weapons monsters and casts. I do however have a problem with how Valve continued to develop sequel content instead of focusing on the original.

I wonder how much faster the &quot;new content&quot; we&#039;ve received on April 20th could have come if the developers were not working on a sequel.</description>
		<content:encoded><![CDATA[<p>Valve didn&#8217;t develop Left 4 Dead 1 initially. They paid the developers and gave support while working on their own episodes. Then they bought Turtle Rock Studios a month or two before Left 4 dead was released. It wasn&#8217;t until that point that Valve started putting the TF2 dev team into helping out with Left 4 dead. </p>
<p>I have no problems with Valve making a sequel with new weapons monsters and casts. I do however have a problem with how Valve continued to develop sequel content instead of focusing on the original.</p>
<p>I wonder how much faster the &#8220;new content&#8221; we&#8217;ve received on April 20th could have come if the developers were not working on a sequel.</p>
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		<title>By: weclock</title>
		<link>http://game-central.org/2009/editorials/remember-when-games-were-just-fun/comment-page-1/#comment-221</link>
		<dc:creator>weclock</dc:creator>
		<pubDate>Fri, 12 Jun 2009 03:53:57 +0000</pubDate>
		<guid isPermaLink="false">http://game-central.org/?p=3363#comment-221</guid>
		<description>$50 for six months of fun or $20 for 3 years, which is better value?

yeah, shut up.</description>
		<content:encoded><![CDATA[<p>$50 for six months of fun or $20 for 3 years, which is better value?</p>
<p>yeah, shut up.</p>
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