Archive for August, 2009


GCP – Episode 58

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This pre-PAX podcast is overflowing with PC gaming goodness. Chris's experience with Batman: Arkham Asylum and Gears of War 2 on XBOX 360. Shadow Complex's political controversy, sequel-itis and unoriginal IP releases from developers, and what's wrong with beta testing.
Posted on Monday, August 31, 2009 by Staff in Podcasts  Read More...

Two Factors to Our Hearts

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When I think about what aspects can make games memorable or terrible, I connect back to something I actually learned from Management classes. It’s hard to believe, but I did learn something useful.
Posted on Friday, August 28, 2009 by Samy Masadi in Editorials  Read More...

ToMI: The Siege of Spinner Cay Review

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Now that our hero quests to correct his devastating release of an evil voodoo pox upon the Caribbean, Telltale’s Tales of Monkey Island excitingly ramps up in Chapter 2: The Siege of Spinner Cay.
Posted on Monday, August 24, 2009 by Samy Masadi in Reviews  Read More...

GCP – Episode 57

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This week's GCP proclaims Gamer is the most generic and cliche movie ever made. Also, PAX anticipation, what we've been playing, and hardware talk!
Posted on Monday, August 24, 2009 by Staff in Podcasts  Read More...

The Revolution Will Not Be Consolized

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If some members of the video game press and development are to be believed, our beloved medium is in a sorry state...
Posted on Wednesday, August 19, 2009 by Andrew Holliday in Andrew  Read More...

GCP – Episode 56

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Chris dominates Episode 56 of the Game Central Podcast with a first-hand report of QuakeCon 2009. Rage, Wolfenstein, awkward VIP parties, and Tom Mustaine sticking sticks in his mouth. Also what we've all been doing in the realm of PC gaming.
Posted on Monday, August 17, 2009 by Staff in Podcasts  Read More...

QuakeCon, Day 3: Rage

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Day three of the event summarized
Posted on Sunday, August 16, 2009 by Chris Comiskey in Editorials  Read More...

Trine Review

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Trine shines. It is a beacon of hope for side-scrolling platformers on the PC. It goes back to the roots of what makes platforming great and intertwines that with modern day gaming mechanics.
Posted on Sunday, August 16, 2009 by Keenan Weaver in Reviews  Read More...

Batman: Arkham Asylum Visiting Hours

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The stealth & detective work of Arkham Asylum promise a game that’ll do the Batman series justice.
Posted on Saturday, August 15, 2009 by Samy Masadi in Editorials  Read More...

QuakeCon, Day 2: Wolf and Mohawks

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Day two of the event summarized
Posted on Saturday, August 15, 2009 by Chris Comiskey in Editorials  Read More...